-model in Maya -texture in substance painter -render in UE 4, some image in redshift as well basically all post effect were finished in UE4, just some lensflare and color grading were done in Nuke
Здесь мы собираем самые интересные картинки, арты, комиксы, мемасики по теме GG George chan (+1 постов - GG George chan)